
Game Asset - High-End 3D Render of Segmented Object
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"Ultra-clean high-end 3D render of {argument name="object" default="OBJECT"}, designed with clearly segmented parts in bold, vibrant, high-contrast colors, each component using a different saturated pop color (electric blue, neon pink, bright yellow, mint green, cyan, purple, glossy white accents), smooth matte and semi-gloss plastic materials with subtle rubberized elements, rounded edges, playful industrial toy-like proportions, premium collectible-toy aesthetic, the object floating in mid-air with slightly separated components to emphasize individual parts, no motion blur, perfectly balanced composition, studio lighting with soft diffused key light and controlled rim light to enhance color separation, minimal clean shadows, smooth gradient background transitioning from deep blue to purple, ultra-polished Apple-level cleanliness, no textures, no scratches, no dirt, no realism noise, no muted tones, no desaturation, no monochrome dominance, perfect global illumination, ray-traced reflections, soft contact shadows, shallow depth while remaining razor sharp, cinematic framing, centered composition, minimalistic, modern, playful yet premium, rendered in ultra-high resolution with Octane or Redshift-style quality, Behance-feature-level output, no text, no logos, no branding, no extra elements, no people, no environment clutter, no watermark, no typography, aspect ratio 4:5."







