
Earth from Low Orbit at Dawn
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"{
"scene": {
"description": "Photoreal cinematic view of Earth from low orbit at dawn. The curved horizon of Earth fills the lower part of the frame, with a soft pale amber sunrise glow wrapping the thin atmosphere. The dark night side of the planet shows faint clouds and scattered warm city lights along continents. Above the planet, deep black space is filled with a clean, high-resolution starfield and a soft, long-exposure Milky Way band stretching upward.",
"camera_position": "low orbit just above Earth, angled slightly down toward the horizon line. The planet feels huge and real, not tiny. The horizon arc should look gently curved, physically believable, not extreme fisheye.",
"scale_mood": "quiet, cinematic, awe and silence. Feels like watching the first light of a new day from orbit."
},
"earth_rendering": {
"terminator_line": "the day-night line is visible: most of the planet is still in darkness, with warm clusters of golden city lights glowing along coastlines and populated areas.",
"surface_detail": "EVEN IN DARKNESS we still see subtle texture in the clouds and atmosphere â faint blue-gray cloud layers, not just flat black. We can read hints of weather patterns and cloud formations.",
"atmosphere_rim": "the horizon has a thin atmospheric rim light in soft amber and white. The glow should gently fade upward into space. DO NOT draw a thick neon orange ring and do not make it look like a sci-fi energy shield."
},
"sky_rendering": {
"starfield": "the upper 2/3 of the frame is deep black space with thousands of tiny sharp stars. The stars should look natural and randomly distributed, not in repeating patterns, not in swirls, not in fractal clusters.",
"milky_way": "a soft, vertical band of the Milky Way rising from the horizon into deep space. It should look like real long-exposure astrophotography: gentle dust lanes, faint bluish-white glow, natural falloff. DO NOT add AI swirl noise, dot spirals, or crunchy grain texture.",
"noise_control": "NO patterned texture in the sky, NO neural swirl artifacts, NO glittery snake patterns. The sky must be clean, smooth, and photographic."
},
"lighting_and_color": {
"sunrise_glow": "soft pale amber and warm white light just peeking over the planetâs curve. The light should bloom gently into the thin atmosphere and fade into deep navy/black space. It should NOT look like a saturated orange halo or a glowing cartoon outline.",
"global_contrast": "high dynamic range cinematic contrast: warm glow at the rim of Earth vs cold deep space above. Space remains black, not gray. The planet keeps detail in the shadows without turning into pure black silhouette.",
"city_lights": "warm golden city clusters on the night side of Earth. Small, believable, like real human civilization at night seen from orbit. No sci-fi neon colors."
},
"composition": {
"framing": "Earth sits along the lower ~1/3 of the frame. The thin glowing rim of the atmosphere forms a subtle arc across the bottom. Above it, the Milky Way rises vertically into space. The image feels balanced: warm light at the bottom, cool cosmic depth above.",
"perspective_rule": "the Earth must feel massive and near. Do NOT shrink it into a tiny marble. Do NOT use extreme fisheye distortion. The curvature should feel like authentic low-orbit footage.",
"negative_space": "the top of the frame is mostly deep space and Milky Way to emphasize silence and scale."
},
"cinematic_style": {
"visual_language": [
"IMAX space documentary still frame",
"high-end orbital cinematography",
"realistic atmospheric scattering"
],
"tone": "serious, elegant, awe-inspiring, not sci-fi game art, not comic book neon.",
"clarity": "ultra crisp, high resolution, no cartoon edges, no painterly brushstrokes."
},
"technical_feel": {
"focus_behavior": "everything is sharp and clean at infinity focus: Earth rim, Milky Way, starfield.",
"exposure_feel": "balanced like a long exposure from orbit: you can see the Milky Way clearly, but Earth is still detailed. No blown-out bloom, no heavy noise grain.",
"curvature_control": "natural Earth curvature only. Avoid over-bending continents like a GoPro lens."
},
"requirements": {
"must_include": [
"soft amber sunrise glow grazing Earth's rim",
"scattered warm city lights on the night side of Earth",
"visible cloud structure and atmospheric texture even in shadow",
"vertical Milky Way band in a clean black sky with realistic stars"
],
"must_not_include": [
"no watermarks, no corner logos, no interface icons",
"no satellites, astronauts, text, UI, HUD overlays, lens readouts",
"no sci-fi shields or neon orange outline rings around the planet",
"no patterned swirl noise in the sky, no fractal dot textures",
"no cartoon look, no painterly brush strokes, no neon cyberpunk palette"
]
}
}"







